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Title:Newsgames: Journalism at Play
Format Type:Ebook
Author:Ian Bogost, Simon Ferrari, Bobby Schweizer
Publisher:MIT Press (MA)
ISBN 13:
Number of Pages:235
Category:Games, Non fiction, Journalism, Game design, Gaming

Newsgames: Journalism at Play by Ian Bogost, Simon Ferrari, Bobby Schweizer

PDF, EPUB, MOBI, TXT, DOC Newsgames: Journalism at Play Journalism has embraced digital media in its struggle to survive But most online journalism just translates existing practices to the Web stories are written and edited as they are for print video and audio features are produced as they would be for television and radio The authors of i Newsgames i propose a new way of doing good journalism videogames Videogames are native to computers rather than a digitized form of prior media Games simulate how things work by constructing interactive models journalism as game involves more than just revisiting old forms of news production i Wired i magazine s game i Cutthroat Capitalism i for example explains the economics of Somali piracy by putting the player in command of a pirate ship offering choices for hostage negotiation strategies Videogames do not offer a panacea for the ills of contemporary news organizations But if the industry embraces them as a viable method of doing journalism not just an occasional treat for online readers newsgames can make a valuable contribution

How to Talk about Videogames, Unit Operations: An Approach to Videogame Criticism, A Slow Year, The Geek's Chihuahua: Living with Apple, How to Do Things with Videogames, Alien Phenomenology, or What It’s Like to Be a Thing, Kako činiti stvari videoigrama, Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games, Newsgames: Journalism at Play, Persuasive Games: The Expressive Power of Videogames